Please use this identifier to cite or link to this item: http://210.212.227.212:8080/xmlui/handle/123456789/341
Title: SUDOKU SOLVER USING ANT-COLONY-OPTIMIZATION ALGORITHM
Authors: Sreeleksmi, Prathapan
Fousia.M., Shamsudeen
Issue Date: Jul-2022
Series/Report no.: ;TKM20MCA2040
Abstract: In computing and operations research, the ant colony optimization algorithm (ACO) is a probabilistic approach to addressing problems that can often be reduced to locating optimal paths via graphs. In this metaphor, robotic ants stand in for the multi-agent techniques that were modelled after the actions of real ants. In the world of biological ants, pheromone-based communication is often the norm. Combinations of artificial ants and local search algorithms have become the de facto standard method for many optimization tasks requiring graphs, such as vehicle routing and internet routing. In order to approximate solutions to hard optimization problems, a population-based metaheuristic known as ant colony optimization (ACO) can be applied. In ACO, an optimization issue is posed, and a colony of virtual "ants" searches for a solution. In this paper, we apply the ACO algorithm to the puzzle-solving method commonly known as sudoku. This strategy eliminates the need for any additional algorithms beyond the one used to solve the original problem. This one will help us save time and find answers to difficult problems with just a single mouse click.. .
URI: http://210.212.227.212:8080/xmlui/handle/123456789/341
Appears in Collections:2022



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